AI Insights · Timothy · June 2023
Top 5 Fidget Toys Games on Android in the US, Q2 2023
Discover the performance trends of the top 5 fidget toys games on Android in the United States during Q2 2023, including downloads, revenue, and active users.
In the second quarter of 2023, the top 5 fidget toys games on the Android platform in the United States showcased varying performance trends. Here’s a detailed look at how these apps fared in terms of weekly downloads, revenue, and active users.
Gear Clicker from Rollic Games experienced a steady decline in weekly revenue, starting at around $7.6K in early April and dropping to approximately $1.6K by the end of June. Weekly downloads also showed a downward trend, peaking at nearly 37K in early April and decreasing to about 5.1K in the last week of June. However, the game maintained a strong base of weekly active users, with numbers rising from 661K in late March to a high of 822K in mid-June before settling at 776K at the end of the quarter.
Slime it: Slime Game Simulator by Hapy Games showed a gradual increase in weekly revenue, starting at $225 at the end of March and peaking at $597 in mid-June before slightly declining to $378 by the end of the quarter. Weekly active users fluctuated, beginning at 6.6K in late March and ending at 5.1K in the last week of June.
Antistress - relaxation toys from JindoBlu maintained relatively stable weekly revenue, averaging around $300 throughout the quarter, with minor fluctuations. Weekly downloads remained strong, ranging from 25.6K to 33K, with a peak of 33K in late May. The game also kept a consistent number of weekly active users, fluctuating between 74K and 81K.
Pixel Demolish from Rollic Games saw a significant decline in weekly revenue, starting at $473 in late March and dropping to just $24 by the end of June. Weekly downloads dropped sharply from 8.1K at the end of March to negligible numbers by the end of the quarter. Weekly active users also decreased from 81K in late March to 52.6K by the end of June.
Finally, Automatoys by Idle Friday had minimal weekly revenue, with the highest being $54 in early April and the lowest at $2 in late May. Weekly downloads were highest at 1.4K in early April but dropped to zero for several weeks towards the end of the quarter.
These insights highlight the diverse performance trends within the fidget toys games category on the Android platform in the US. For more detailed analytics and insights, visit Sensor Tower.